Development Milestones

Follow the development progress of Black Myth: Zhong Kui through key milestones and updates. This section is regularly updated with official announcements, behind-the-scenes insights, and progress reports from the development team.

August 20, 2025

Official Reveal at Gamescom Opening Night Live

Game Science unveils Black Myth: Zhong Kui — the second entry in the Black Myth series — with its first CG teaser trailer, closing out Opening Night Live 2025. Founder Feng Ji explains why the team chose a new title over Wukong DLC.

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February 10, 2026

Chinese New Year In-Engine Short

A six-minute, non-canon Year-of-the-Horse special shows people and ghosts preparing a feast together — the first extended look at the game's in-engine visuals.

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May 2026

Music in Progress

Founder Feng Ji reveals he has already written two music demos for the new title, while stressing the project is still early in development.

August 2026

No AIGC in Design and Asset Phases

Art director Yang Qi says the team will avoid AI-generated content during design and asset creation, comparing the philosophy to Christopher Nolan's commitment to traditional filmmaking craft — "there is no rush."

August 20, 2026

First Gameplay Demo — 15 Minutes

Continuing the studio's August 20 tradition, Game Science releases a 15-minute gameplay demo: a one-take level run with sword combat and Taoist spells, the first look at the game's UI, ghost summon and possession mechanics, a boss fight against the Grand Clam Lord, and a closing montage of Zhong Kui riding a tiger. No release date announced.

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